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19 freesmsreceive.io Last Updated: 4 days

Success 62% of passed verification steps
Warnings 15% of total warnings
Errors 23% of total errors, require urgent action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 100%
SEO Desktop Score 100%
PWA Desktop Score 29%
Performance Mobile Score 100%
Best Practices Mobile Score 100%
SEO Mobile Score 100%
PWA Mobile Score 38%
Page Authority Authority 18%
Domain Authority Domain Authority 5%
Moz Rank 1.8/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 59 Characters
FREE SMS RECEIVE ONLINE ON TEMPORARY NUMBERS WITH OTP CODE.
Meta Description 160 Characters
Free SMS Receive Online is a free service for receiving SMS messages. Test your applications via OTP code. Verification live online via temporary phone numbers.
Effective URL 25 Characters
https://freesmsreceive.io
Excerpt Page content
Free SMS Receive Online on temporary numbers with OTP code. Skip to content
Google Preview Google search result preview
FREE SMS RECEIVE ONLINE ON TEMPORARY NUMBERS WITH OTP CODE.
https://freesmsreceive.io
Free SMS Receive Online is a free service for receiving SMS messages. Test your applications via OTP code. Verification live online via temporary phon
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~54.6 KB
Code Size: ~7.42 KB
Text Size: ~47.17 KB Ratio: 86.41%

Social Data

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Estimated Traffic and Earnings

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Desktop

Desktop Screenshot
Server Backend Latencies 150 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Largest Contentful Paint 0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint element 680 ms
This is the largest contentful element painted within the viewport
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Time to Interactive 0.6 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 20 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy 2 resources found
A long cache lifetime can speed up repeat visits to your page
Cumulative Layout Shift 0.008
Cumulative Layout Shift measures the movement of visible elements within the viewport
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoids enormous network payloads Total size was 93 KiB
Large network payloads cost users real money and are highly correlated with long load times
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Avoid large layout shifts 5 elements found
These DOM elements were most affected by layout shifts. Some layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Avoid an excessive DOM size 232 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Minimizes main-thread work 0.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Initial server response time was short Root document took 340 ms
Keep the server response time for the main document short because all other requests depend on it

Mobile

Mobile Screenshot
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Document uses legible font sizes 99.45% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1,360 ms
This is the largest contentful element painted within the viewport
Cumulative Layout Shift 0.001
Cumulative Layout Shift measures the movement of visible elements within the viewport
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), or have enough space around them, to be easy enough to tap without overlapping onto other elements
Largest Contentful Paint 1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Network Round Trip Times 10 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies 310 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid an excessive DOM size 232 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Serve static assets with an efficient cache policy 1 resource found
A long cache lifetime can speed up repeat visits to your page
Speed Index 1.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid serving legacy JavaScript to modern browsers Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoid large layout shifts 4 elements found
These DOM elements were most affected by layout shifts. Some layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Time to Interactive 1.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 440 ms
Keep the server response time for the main document short because all other requests depend on it
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
First Contentful Paint 1.4 s
First Contentful Paint marks the time at which the first text or image is painted
Web app manifest or service worker do not meet the installability requirements 1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Avoids enormous network payloads Total size was 67 KiB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible

Speed And Optimization Tips

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Alexa Rank

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Server Information

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