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99
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youtube.com
Last Updated: 2 days
Success
55% of passed verification steps
Warnings
15% of total warnings
Errors
30% of total errors, require urgent action
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Desktop
Mobile
Performance
Desktop Score 48%
Best Practices
Desktop Score 74%
SEO
Desktop Score 73%
PWA
Desktop Score 57%
Performance
Mobile Score 29%
Best Practices
Mobile Score 74%
SEO
Mobile Score 92%
PWA
Mobile Score 38%
Page Authority
Authority 99%
Domain Authority
Domain Authority 100%
Moz Rank
9.9/10
Bounce Rate
Rate 0%
Title Tag
7 Characters
YOUTUBE
Meta Description
126 Characters
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
Effective URL
23 Characters
https://www.youtube.com
Excerpt
Page content
YouTubeAboutPressCopyrightContact usCreatorsAdvertiseDevelopersTermsPrivacyPolicy & SafetyHow YouTube worksTest new featuresNFL Sunday Ticket© 2024 Google LLC
Meta Keywords
6 Detected
video
sharing
camera phone
video phone
free
upload
Keywords Cloud
Density
about
1
safety
1
ticket
1
sunday
1
features
1
test
1
works
1
youtube
1
policy
1
press
1
Keyword Consistency
Keyword density is one of the main terms in SEO
Keyword
Freq
Title
Desc
Domain
H1
H2
about
1
safety
1
ticket
1
sunday
1
features
1
test
1
works
1
youtube
1
policy
1
press
1
Google Preview
Google search result preview
YOUTUBE
https://www.youtube.com
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
Robots.txt
File Detected
http://youtube.com/robots.txt
Sitemap.xml
File No Found
http://youtube.com/sitemap.xml
Page Size
Code & Text Ratio
Document Size: ~487.45 KB
Code Size: ~464.56 KB
Text Size: ~22.89 KB
Ratio: 4.70%
Social Data
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Estimated Traffic and Earnings
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Desktop
First Meaningful Paint
2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid long main-thread tasks
10 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Cumulative Layout Shift
0.03
Cumulative Layout Shift measures the movement of visible elements within the viewport
Uses deprecated APIs
1 warning found
Deprecated APIs will eventually be removed from the browser
Reduce unused CSS
Potential savings of 294 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Reduce JavaScript execution time
2.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint
3.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid an excessive DOM size
1,983 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts
2 layout shifts found
These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Initial server response time was short
Root document took 30 ms
Keep the server response time for the main document short because all other requests depend on it
Server Backend Latencies
50 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Max Potential First Input Delay
580 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
User Timing marks and measures
32 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Speed Index
2.7 s
Speed Index shows how quickly the contents of a page are visibly populated
Serve static assets with an efficient cache policy
1 resource found
A long cache lifetime can speed up repeat visits to your page
Avoid large layout shifts
4 elements found
These DOM elements were most affected by layout shifts. Some layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Minimize main-thread work
3.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Links do not have descriptive text
1 link found
Descriptive link text helps search engines understand your content
Total Blocking Time
920 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Reduce unused JavaScript
Potential savings of 1,454 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Time to Interactive
4.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
First Contentful Paint
0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element
3,030 ms
This is the largest contentful element painted within the viewport
Eliminate render-blocking resources
Potential savings of 290 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests
17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minify CSS
Potential savings of 3 KiB
Minifying CSS files can reduce network payload sizes
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid enormous network payloads
Total size was 3,188 KiB
Large network payloads cost users real money and are highly correlated with long load times
Mobile
Avoids enormous network payloads
Total size was 1,526 KiB
Large network payloads cost users real money and are highly correlated with long load times
Preload Largest Contentful Paint image
Potential savings of 1,060 ms
If the LCP element is dynamically added to the page, you should preload the image in order to improve LCP
First Meaningful Paint
6.3 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times
10 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minimize main-thread work
9.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Document uses legible font sizes
99.63% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Defer offscreen images
Potential savings of 4 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Max Potential First Input Delay
980 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Time to Interactive
14.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift
0.011
Cumulative Layout Shift measures the movement of visible elements within the viewport
Speed Index
8.4 s
Speed Index shows how quickly the contents of a page are visibly populated
User Timing marks and measures
20 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Uses deprecated APIs
1 warning found
Deprecated APIs will eventually be removed from the browser
Properly size images
Potential savings of 64 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Avoid multiple page redirects
Potential savings of 760 ms
Redirects introduce additional delays before the page can be loaded
Largest Contentful Paint element
8,960 ms
This is the largest contentful element painted within the viewport
Avoid large layout shifts
2 elements found
These DOM elements were most affected by layout shifts. Some layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Reduce JavaScript execution time
7.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve static assets with an efficient cache policy
7 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid an excessive DOM size
753 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce unused JavaScript
Potential savings of 473 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Largest Contentful Paint
9.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid long main-thread tasks
20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Total Blocking Time
3,010 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Server Backend Latencies
150 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Reduce unused CSS
Potential savings of 127 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Initial server response time was short
Root document took 30 ms
Keep the server response time for the main document short because all other requests depend on it
Web app manifest or service worker do not meet the installability requirements
1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
Links do not have descriptive text
1 link found
Descriptive link text helps search engines understand your content
Eliminate render-blocking resources
Potential savings of 700 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests
6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint
5.2 s
First Contentful Paint marks the time at which the first text or image is painted
Tap targets are not sized appropriately
90% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), or have enough space around them, to be easy enough to tap without overlapping onto other elements
Speed And Optimization Tips
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Alexa Rank
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Server Information
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